Paddle Palace Robot S4W Pro
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Paddle Palace S4W Pro overcomes limitations of other robots
Two heads and four throw wheels for outstanding sequencing options
You can program a seamless combination of topspin and underspin (or side-spin or no-spin) shots in the same play sequence. The robot can shoot combinations of short and long balls, strong and weak balls, or high and low balls in one sequence. Plus, you choose the landing spots, as well as the speed and throw frequency.
Part of the reason the Paddle Palace S4W Robot can do so much is the option to use one or both heads to produce the desired practice patterns. Using both heads of S4W Pro, you can set the number of times you want each head to deliver a ball to a specific spot with a desired spin, frequency and speed. For example, set head #1 to produce a topspin ball 3 times to your selected landing spots and head #2 to produce 4 underspin balls to a different, or the same, landing spot. Each head takes its turn producing the desired ball to the selected landing spot as many times as you dictate.
Another advantage of having two robot heads is that you can set up a realistic serve and volley sequence. You can set one head to reproduce a realistic serve that hits the robot side of the table first, just like a human serve. And then the robot completes the sequence with volleys from the 2nd head.
30 preset sequences
Random sequence mode
Remote control box
Ball catch nets and recycling system
Easy to set up and operate
High-quality, durable, with one year warranty
Your Paddle Palace Robot purchase includes:
Paddle Palace S4W Pro has great features:
FAQ: S4W, is each head able to have its spin/speed adjusted during use?
Once you have set the spins on the each of the two manual heads the spins do not change on the S4W Robot. You have an infinite choices of speed and spin for each head but once set they stay the same until you stop the exercise and go back to the head and change it. You can program the robot to shoot the first shot to a certain landing spot and then have the second head shoot a different spin to a different landing spot and then have the first head shoot its ball to a different spot (than the first shot) and then have the second head shoot a ball to a different spot than its first shot, but this is very complicated to do. Most customers set the specific spins they want on each head then choose one of the preprogrammed landing spot sequences for placement of the ball.
Paddle Palace Robot Comparison Chart
Throw Wheels- One, Two, or Four?
Robots with one throw wheel can shoot topspin, underspin, and sidespin. With two throw wheels, the two independently controlled motors make it possible for independent spin and speed settings. This results in a great range of spin options - light to heavy topspin, underspin, or sidespin - or no spin shots. Four throw wheels provides the greatest versatility of all, including serve and volley in the same training sequence.
Oscillation - Random (R), Controlled (C), Programmable (P)
Controlled Oscillation means you can set the robot to hit alternately only to the two widest points in the angle rang, plus you can set width of the angle. With Random Oscillations, the robot hits to the inner angles as well as the widest angles. With Random Oscillation, where the ball lands depends on the frequency and speed settings you have chosen. Programmable Oscillation is the most versatile. It achieves everything Controlled and Random Oscillation does, plus you can program sequences of your choice for where the ball lands!
LCD Touch ScreenThe LCD Touch Screen is a very easy and intuitive menu-based interface to control all functions of the robot.
Serve & Volley Sequences
The Robot can be set to serve and volley in the same sequence. So, for example, you can set a sequence to begin with a serve, then shoot volleys to specific landing spots with spins of your choice for a realistic training pattern.
The robot can shoot topspin shots and underspin shots (and other spins) in consecutive shots in the same sequence.
The Spin Indicator is located just under the shooting head. Before the ball shoots, it shows you the spin type on next shoot: topspin, underspin, right-sidespin, left-sidespin, right-side/topspin, left-side/topspin, right-side/underspin, left-side/underspin, or no-spin/deadball.
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